About Brandon Volpe

12 years experience as a Environment Artist and 8 years experience as a User Interface Designer.

User Interface Design
Technical 3D Art Production
Created HMI’s (Human Machine Interface)
for Instrument Clusters, IVI (In-Vehicle Infotainment),
HUD's (head-up displays),GUIs (Graphic User Interface)
& other screens on any hardware. Created eye-
catching graphics with 2D and 3D content for production
on embedded GUIs at Altia for the auto industry.

Mobile Games

I founded an indie game company in 2014
called Frog Invasion Games I created 4 mobile
games, doing it all, from the art, to design, to game
play testing and publishing them on Android Games:

Design Specialties
• Designing of Logos, Graphics
• Ability to 3D prototype and add depth with 3D
• Understanding of print sizes for various layout
• Fast turnaround and quality inspection
• Product design
• Post processing

3D Specialties
• Modeling of hard surface, and objects
• ZBrush
• Creation of PBR textures and materials
• Understanding of polycount, draw call
• Asset creation process
• Real-time lighting of environments

Game Experience
• Professional Author for Digital Tutors
• 3 Mobile titles with Android, iOS experience
• Experience creating PBR assets
• Experience with Substance Designer/Painter
• Experience with terrain and textures
• VR in Unreal Engine 4

The Adobe Creative Suite
Illustrator, Photoshop, InDesign, After Effects
Expert with pen tool in Illustrator
Adobe Illustrator in machinery and parts
Illustrator UI/ UX
InDesign for books magazines.

UI/ UX Layout
• Page Layout and designer
• UI UX GUI HUD Info-graphics work from Altia
• UI in game Engine in Unreal and Unity
• Ability to adapt in an Agile environment

3D Environments
Environments buildings, materials and props.
Video game development
Teacher and tutor with Digital Tutors/ Pluralsight

4 Mobile games built from the ground up,
And released to the mobile platform. I love making
Video games at all stages. I have made and shipped

Teamleading
As teamleader on multiple projects for many
Companies, my roles include Lead VR Artist,
Lead Illustrator, Lead Artist and it was there

Where I expanded and shared my knowledge and
my leadership with the teams I’ve worked with.

Photoshop Design
My Knowledge of Photoshop started with
Graphic design, but didn’t end there. I know game
Assets production, Layout, Painting, After Effects
Compositing, masks, and much more.

Get in touch →